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"A gold mine of essential information for every aspiring comics artist. Highly recommended." --Scott McCloud
Drawing Words and Writing Pictures is a course on comic creation – for college classes or for independent study – that centers on storytelling and concludes with making a finished comic. With chapters on lettering, story structure, and panel layout, the fifteen lessons offered – each complete with homework, extra credit activities and supplementary reading suggestions – provide a solid introduction for people interested in making their own comics. Additional resources, lessons, and after-class help are available on the DW-WP website.
- Sales Rank: #183521 in Books
- Brand: First Second
- Published on: 2008-06-10
- Released on: 2008-06-10
- Original language: English
- Number of items: 1
- Dimensions: 9.08" h x .76" w x 12.07" l, 2.58 pounds
- Binding: Paperback
- 304 pages
- Used Book in Good Condition
Amazon.com Review
Learn to create your own comics with Drawing Words and Writing Pictures, a richly illustrated collection of 15 in-depth lessons that cover everything from crafting your story to lettering and laying out panels.
Take a Look Inside Drawing Words and Writing Pictures
Three Panels That Move Beyond the Grid
This page from Mike Mignola's Hellboy is a beautiful example of creating rhythm and mood. Read more... In Blankets, Craig Thompson tells his story through dramatic and unexpected page layouts. Read more... In David B.'s Epileptic, the shape and orientation of the panel reinforce the storytelling. Read more...
Review
“Lively, sophisticated, and comprehensive, Abel and Madden's course in visual storytelling covers every narrative and graphic element, from drawing figures and character development to panel transitions, composition, lettering, depicting action, and penciling and inking techniques. Technically precise, zippy, and inspiring, this is an outstanding teaching book.” ―Donna Seaman, Booklist
“Smartly designed and easy to understand, Abel and Madden's text is an edifying course in creating comics ... A valuable resource for all interested in the field and a natural companion to Scott McCloud's quintessential texts Understanding Comics and Reinventing Comics. (appendices, index, bibliography) (Nonfiction. YA & adult)” ―Kirkus Reviews
“Comics are increasingly appreciated as complex, sophisticated blends of illustration and text, and this volume is a timely, in-depth examination of the format. This exhaustively comprehensive guide to creating comics features fifteen individual lessons that take readers from concept to finished product ... Serious readers seeking information will be drawn by the witty, informal tone and casual narrative voice as much as the impeccably designed and accessible lessons.” ―BCCB
“The text, designed for classroom use by teachers or as an individual tutorial, comes with further reading suggestions, homework assignments, and extra credit projects at the end of each lesson ... This book is not designed to teach would-be artists how to draw but how to write and give dimension to drawings through penciling strategies, lettering techniques, and inking with pens or brushes. Students looking to create their own mini comics for publication will welcome the design pointers.” ―Laura Panter, VOYA
About the Author
Drawing Words and Writing Pictures was created by comics superstars Jessica Abel and Matt Madden and based on their classes at the School of Visual Arts. Editors of the Best American Comics series and creators of a number of groundbreaking graphic novels including 99 Ways to Tell a Story (by Matt Madden) and La Perdida (by Jessica Abel), Abel and Madden are always at the forefront of the comics industry.
Most helpful customer reviews
66 of 66 people found the following review helpful.
Wanna' Make Comics? Start Here...
By Kevin McCloskey
I brought an advance copy of this book into a college illustration class I teach. The class was quite impressed. In fact, two students went onto Amazon online and bought it instantly. Usually I discourage shopping during class, but Drawing Words and Writing Pictures is an answered prayer for the aspiring comics artist.
This is an ideal text for a 15-week class in comics. It also has guidance for starting an informal collective class. It includes suggestions for the stereotypical solitary artist, who the authors are gracious enough to refer to as ronin. There is a wealth of info on the narrative process, page design, lettering, pens, and even Photoshop scanning advice.
The authors' individual web pages present a lot this DIY info, so search out their sites, see if their philosophies appeal to you. The book contains multiple perspectives from two remarkable artists. Matt Madden is into "formalist" styles, working within Houdini-like constraints. Jessica Abel's La Perdida is one of the great masterpieces of the long-form graphic novel.
From George Herriman to Robert Crumb, Charles Burns, to Kaz and John Porcillino, the book is crammed with a diversity of styles. Wide-ranging and inclusive, no matter what one's preferred comics style, from manga to superhero to alternative, you will find something to like here.
Instructors will find the bibliography alone is worth the price of admission, I teach a seven-week college comics course each fall. My plan is to email the students over the summer, tell them to get this book and get started on the exercises. The ronins will get a head start and their classmates will lose face.
Scott McCloud's Making Comics is also a valuable college course text for serious students, who have some background in reading comics and thinking critically about the artform. Drawing Words and Writing Pictures, however, has practical exercises for students at any level. Highly recommended.
5 of 5 people found the following review helpful.
Don't miss this one.
By J. FELLA
I've bought just about all the "How To Draw Comics" type books out there, and they are mostly pretty mediocre. They have some good info in them, but leave many more questions unanswered. This is definitely the best of the bunch, especially since it talks about much more than just the drawing part of comic creation. Panel design, inking, lettering, etc. is all in here. The presentation and writing style is nice and it flows well.
The only real complaints I have about this book, were mentioned by one of the other reviewers, and I have to agree: 1) there is a LOT of wasted space in this book, where the print and/or pictures take up like half or 2/3 of the page. And 2) the type face is a little small. This wouldn't be such a problem if the books dimensions didn't make it a little unwieldy and big. So, the impressive page count isn't as impressive as I previously thought. If they fixed those two problems, I'd most likely give it 5 stars.
Problems aside, this is definitely not a book you want to pass on. Check it out and I'm sure you'll be pleased.
55 of 57 people found the following review helpful.
A Welcome Addition to Your Collection
By Dietrich Adonis
I am a BIG fan of both Abel and Madden's work. I go to BOTH of their websites several times a month and "La Perdida" and "99 Ways To Tell A Story" are part of my collection of graphic novels.
This book is great for high school & college art teachers who want to teach sequential art to their classes. I believe the content is particularly suited for art majors that are interested in the finer points of visual narrative. And you can tailor your curriculum around the chapters if you so choose. If you want to use these for middle school kids I think simpler steps need to be added. I like the fact that people can form groups: "Nomads" OR go do it alone: "Ronins" and follow the lessons independently.
This book is NOT bad.
All the chapters and lessons are made to be studied in sequence and if you are an old timer to comic art you can easily skip to other chapters; which I did alot. A seasoned pro will probably go to the chapters that interest him/ her the most. One chapter that I REALLY like was called "Black Gold" the chapter on using and inking with a brush.
The other chapters on page layout, panel construction, character design,
facial features/ figure anatomy were VERY good.
My ONLY complaint was the layout of the book. My [web]comic artist collegues & I felt there was TOO much white space waisted on each page, the typeface was too small and that neon orange color used throughout the book distracting. It was hard to read and strained the eyes.
Plus being a webcomic artist myself I wanted to see MORE about using the computer for making comics. It covered scanning, re-sizing, adjusting your line art in PhotoShop, etc. The chapter on lettering was good; but they tended to downplay the use of COMPUTER LETTERING. They make a STRONG point in favor of HAND LETTERED comics; but it would have been nice if they address lettering on the computer as well.
My Suggestions:
A. Read the book cover to cover.
B. Do the Exercises. I am in a NOMAD group; plus I'm doing the RONIN thing as well.
C. Do the Homework.
D. Go back to your favorite chapters again and again.
E. Cross reference this with OTHER books on how to make comics.
This book is a welcome addition to any comic artist's arsenal of graphic narrative/ sequential art references. Use it along with books by Will Eisner & Scott McCloud and you'll be fully versed in the Language of Comic Art.
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